As any prominent awards ceremony nears, one notices a demand for introducing fresh award types to acknowledge overlooked contributions and fill the hearts of followers dedicated to specific genres.
A fellow writer previously argued for a horror game category. It would be amazing. Equally deserving are tabletop games, this being a passionate advocate's mission. However, I must insist for pushing forward just as with other single-minded supporters, I possess a compelling case supporting my request stands as crucial and important of all. Here's the proposal: There should be a category for puzzle games.
Categorizing Game Types
Organizing artistic expressions is not a science; it remains highly personal, and typically spark debates concluding with vague boundaries. This explains why movie academies steer clear of genre categories. Yet it remains an essential concession within the realm of interactive entertainment, that demonstrate such variety they hardly constitute as a single art form.
To recognize the complete range of gaming accomplishments to gain proper attention, and for games of all stripes to have a chance for representation, genre categories are essential.
Present Award Structure
The major gaming awards currently feature classifications covering Action, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these classifications effectively encompass many game types, and you can find room for numerous titles.
Different situation exists for logic-based experiences. No appropriate category exists for their placement. Examine these examples from recent excellent titles, all very different: structural challenges of one title, fast-paced pattern recognition from another release, thought-provoking social scenarios in another game. Which classification works among existing types? Simply put, no category fits.
Recognition Challenges
Many instances occur excellent brain-teasers released every year that have no home in entertainment awards, unless they happen to qualify award groups including Mobile Game, Virtual reality experiences, or the extremely competitive independent game categories.
- One classic puzzle game got overlooked completely that year
- A different innovative game was excluded during that ceremony
- A beloved organization game got ignored that year
- Just some brain-teasers managed to sneak into independent or mobile categories
Value of Brain-Teasers
Frequently they represent compact experiences, yet the craft in brain-teasers is of massive significance. Iconic mobile puzzle games stand as most popular titles globally maintaining this status for many years.
The iconic tile-matching title competes with well-known building titles claiming status as most purchased experience; it also contends as greatest title ever. Brain-teasers form essential building blocks to the art of video games, and engaging with almost every other genre.
Recommendation and Reasoning
Logic titles wouldn't face that issue. You could fill a field of five engaging, different, qualified experiences each ceremony simply — actually, with challenge, since numerous excellent numerous deserving experiences.
To emphasize again, these include experiences lacking appropriate categories in important events. Logic title developers function at the demanding boundary of video game design, developing some of the purest expressions of gaming itself. Comparable to film action specialists, they deserve recognition. Let’s not keep them waiting 35 years.